Event XbpMenuBar():onMenuKey Foundation

Notifies the application about a menu shortcut.

Syntax
:onMenuKey := {| nKeyCode, uNil, self | ... } --> nProcess
:onMenuKey( nKeyCode ) --> nProcess
xbeMENB_OnMenuKey (1048964)
Parameters
<nKeyCode>
Parameter <nKeyCode> specifies the numeric key code of the pressed key.
Return

This method returns a numerical value to specify whether the application recognizes the character pressed as a menu shortcut key. See below for a discussion of the possible return values.

Description

With regular menu items, a character must be preceded with a tilde (~) in order to be recognized as a menu shortcut character. Whenever such a key is pressed while the menu is active, the system automatically activates the corresponding menu item. If owner-drawing is selected for a menu item, however, it is the application's responsibility to define the menu item's caption. Processing the xbeMENB_OnMenuKey notification allows an application to associate a shortcut character with a menu item, even if no caption was specified when calling the method XbpMenubar:addItem().

If a menu is active and a key is pressed that cannot be attributed to a menu item, the system sends the application a xbeMENB_OnMenuKey notification. Parameter <nKeyCode> contains the numeric code of the key pressed. Once it receives the notification, the application can examine the key code passed to determine whether it matches a shortcut character of one of the menu items defined. After processing, the application returns a numeric value that specifies how the key press should be handled by the system.

Possible return values for the xbeMENB_OnMenuKey event
Value Description
0 Discard key, output beep on system speaker
1 Close active menu
2 Parameter <nKeyCode> specifies index of menu item to be activated

The :onMenuKey() callback method in the XbpMenubar class enumerates all owner-drawn menu items defined for the XbpMenubar object. If an item is found whose shortcut character is the character passed in <nKeyCode>, the handler returns the value 2. Furthermore, the handler assigns the item's index to parameter <nKeyCode>. If the menu does not contain a matching item, the callback method :onMenuKey()returns 1.

To customize processing of the xbeMENB_OnMenuKey event, the callback method :onMenuKey() can be redefined in user defined subclasses. To alter the default processing performed by the XbpMenubar class itself (not a derived class), a code block must be assigned to the :onMenuKey callback slot.

The xbeMENB_OnMenuKey notification is sent synchronously via the XbpMenubar object's :handleEvent() method. The event code xbeMENB_OnMenuKey will not be returned by the function AppEvent(). In addition, Xbase Parts are created and maintained by a special system thread called the UI thread. Both the :onMenuKey() callback method and the :onMenuKey callback code block are executed on that thread. The application must therefore assume all thread-local settings to contain default values. For instance, a work area opened in an application thread may not be available.

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